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This question was closed Jul 05, 2016 at 08:19 PM by Phantom01.
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Question by Phantom01 · Jul 05, 2016 at 05:57 PM · c#collisionrigidbodybool

hi guys am having a problem with my player

the player move when i press either w,a,s,d and a bool is true while the bool is true, i cannot control it; the bool is set to false again when it hit a collider=> the velocity is 0 but if i press w and it hits a collider , my bool is true again and i can move. however if i press w again .....well idk what happens my bool is set to false and i cant move my player

so if anyone know what wrong pls help me ty.

i have my bool set to true if it collides. but it goes to false when it is colliding twice this is really frustrating pls help Q_Q

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