Question by
king72083 · Jan 25, 2020 at 04:42 PM ·
inputkeyboardinputfieldinputmanagerkeyboard input
Input keys not working ! please help me,Can't use input keys ! please help me !
Hey guys , i cant use input keys , everything seemed to be okay and i checked setting and inputs are default and okay , and i used keyboard and mouse for setting , this is my code :
public class PlayerMovment : MonoBehaviour
{
public CharacterController2D controller;
public float runSpeed = 40f;
float horizontalMove = 0f;
bool jump = false;
bool crouch = false;
// Update is Called once per frame
void Update()
{
horizontalMove = Input.GetAxisRaw("Horizontal") * runSpeed;
if (Input.GetButtonDown("Jump"))
{
jump = true;
}
if (Input.GetButtonDown("Crouch"))
{
crouch = true;
} else if (Input.GetButtonUp("Crouch"))
{
crouch = false;
}
}
void FixedUpdated ()
{
//Move our character
controller.Move(horizontalMove * Time.fixedDeltaTime, crouch, jump);
jump = false;
}
please help me , this is my school project
,Hey guys , I can't use input keys in unity ! this is my code
public class PlayerMovment : MonoBehaviour
{
public CharacterController2D controller;
public float runSpeed = 40f;
float horizontalMove = 0f;
bool jump = false;
bool crouch = false;
// Update is Called once per frame
void Update()
{
horizontalMove = Input.GetAxisRaw("Horizontal") * runSpeed;
if (Input.GetButtonDown("Jump"))
{
jump = true;
}
if (Input.GetButtonDown("Crouch"))
{
crouch = true;
} else if (Input.GetButtonUp("Crouch"))
{
crouch = false;
}
}
void FixedUpdated ()
{
//Move our character
controller.Move(horizontalMove * Time.fixedDeltaTime, crouch, jump);
jump = false;
}
}
After Writing these i hit play but i cant control my player ! please help me this is my school project please !
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