Question by
WeirderChimp · Oct 12, 2018 at 12:52 PM ·
animationtreetree creatortree-creator
Editing Tree Creator at runtime
Hello
So im working on a project that requires trees and plants to grow over time. I've begun experimenting with different ways to achieve this with reasonably high fidelity.
Is it possible with unities default Tree Creator to change the values that determine my tree's height for example at run time via script or animation?
Or if anyone has any solutions on how i can achieve this with a different method im all ears.
Thanks ~Scott
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