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               Question by 
               ThisGuyThatsHere · Jul 29, 2018 at 03:55 PM · 
                camerareflectionviewportfrustrum  
              
 
              Modifying Camera Viewport/Frustrum
Hey,
so I want to render a plain reflection and I have reflection vectors of four corners of the plane, now I need to set camera's view corners to them.
But all I found is "Camera.CalculateFrustrumCorners", but I don't want to calculate them, I want to set them...
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              a camera has either orthographic size, or field of view A. and viewport rect. that's what you can set.
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