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Question by richard_heasman · Jul 26, 2017 at 02:00 PM · iosvisual studiodebugging

ios script debugging using Visual Studio

unity 5.6.1f1 macOS: 10.12.5 ios 10.3.2 mac VS 7.0.1 (build24) Tools for Unity: 1.0.0.1

I’m trying to debug c# running on my ios device.
I’ve got “Development Build” and “Script Debugging” ticked.
If I run with “Autoconnect Profiler” that works.
I can use Visual Studio for script debugging when running in the Editor.

Using IL2CPP I can debug in XCode with generated code.
I want to use Visual Studio, in that I cannot see an option to attach to anything other than the Unity Editor, at the top where it says Debug->Unity Editor the second part is greyed out .
If I try to connect in MonoDevelop I get “ios Player not found”, I don't want to use MonoDevelop.

Using Mono I get the same problems with MonoDevelop and Visual Studio.

Any help appreciated.

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