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Question by
karlduckett · Mar 28, 2016 at 12:17 AM ·
spritesanimator controlleranimationsbuttonsonclick
Animation + Button Component?
I have an GameObject which holds an Animator Component but I can't make the animation itself a button.
Imagine having a play button which wiggles(animation) a bit side to side - is the only way to make a button of the animation to put an invisible button over the top of the whole area?
Please help, this has been bugging me for a few days. -- Who doesn't love nice UI menus :D
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