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               Question by 
               Owlodh · Jul 28, 2018 at 05:19 AM · 
                gameobjectmodelshapepolygons  
              
 
              Is it possible to deform the polygons of the game object (change the position of the polygon relative to other polygons)?
I want to change the shape of the object in the game.
Something like this: 
 When a car crashes into a cube (a cube consists of many polygons), deformation occurs exactly in the place where the machine crashed (the cube should more or less realistically bend inwards at the collision site).
I apologize for my English, if you don't understand me.
 
                 
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