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Asset store update how script override ?
I want to update an asset i submit to the asset store.
But i don't understand how it really works.
If my new version have a changed script with the same name. if someone have the last version and make the upgrade; will the script be override or will unity said that he already have this resource and refuse to download it unless he erase it ?
If it's not override, did i need to make something special ? Maybe change the name of my script then find a way to erase the last version ?
But, .. if it override, will it also override all my prefab even if they have not changed ? And if the user have scene using them, make it disappear from them because the metadata have changed ?
Thanks for any response !)
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