Question by 
               _Grocfex0000 · Feb 05, 2016 at 03:29 PM · 
                androidbuildmobile  
              
 
              why does my game keep saying failure to initialize on android marshmallow
i have htc one m9 on android 6. i built my game with unity 5.0.something and then i upgraded to unity 5.3 i had a built made with unity 5.0.something on my phone after i upgraded to android 6 and it still worked, and after that i made a game with unity 5.3 and it says failure to initialize and i can't find that my phone could be tegra 2, should i downgrade unity or is it a bug or unity doesn't support api level over 22 yet. sorry, my english isn't that good but you can ask for further details
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              Answer by _Grocfex0000 · Feb 09, 2016 at 01:45 PM
This is stupid but you have to move it to internal storage instead of external(sd card) and kind of makes sense now bc i tried in my galaxy s4 and sae theres no folder for sdcard in android 6
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                