getting new assetbundles manifest during play
Hello,
Our game uses asset bundles, on mobile (iOS & android).
When user comes back from background, we want to check if the asset bundles have changed. This is done via the manifest. But since there's already a manifest in the memory, which we loaded at the beginning of the game, it doesn't "see" that there's new asset bundles.
Is there a way to know that there's new asset bundles during play, or if the manifest on the server has changed? A way to unload the manifest?
(also posted on unity forums)
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