- Home /
Question by
TheDylonFive · May 09, 2016 at 07:21 PM ·
c#fileimporting assetsfilestreamfilepath
Importing files from a path via C# script
Is there a way to import or straight use an image file (.jpg/.png) from a given path using scripting on either a phone or computer?
Can I put in a file path to an image on a computer or phone, and then use that image as a Texture2D so I can display it on an object in the scene thats running without having it in the project previously?
Thanks!
Comment
Your answer
Follow this Question
Related Questions
Unity does not finish write file (filecontent suddenly ends) 1 Answer
Multiple Cars not working 1 Answer
Distribute terrain in zones 3 Answers
File saving error 1 Answer