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Question by LijuDeveloper · Oct 18, 2013 at 07:17 AM · guimobiledrawcallsmobilephone

Is GUI work on Mobile Platforms ?

In my project large number GUI is using . DrawCalls is less than 70 . Is this condition supports on mobile platforms ?

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Answer by meat5000 · Oct 18, 2013 at 08:01 AM

Yes

unless it's < iPhone3

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Answer by tanoshimi · Oct 18, 2013 at 08:06 AM

There are very few absolute limits on number of draw calls/number of GUI calls/etc. etc. "supported" on mobile platforms - but each one will slow your game down, so it's a question of what you consider to be acceptable performance.

Considering that the capabilities of mobile platforms vary enormously (you'll get wildly varying performance on an iPhone 3 compared to the latest Android tablet, for example), the only way to answer this question is for you to deploy it to your target device and test yourself.

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avatar image meat5000 ♦ · Oct 18, 2013 at 08:12 AM 0
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DrawCalls is less than 70 ;)

Someone mentioned to me iPhone 3 has 30 DC limit!

avatar image tanoshimi · Oct 18, 2013 at 08:38 AM 0
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Given the title and phrasing of the question, I thought that was 70 drawcalls used by the GUI? i.e. You've then got to consider the drawcalls used by the game itself too! ;)

avatar image meat5000 ♦ · Oct 18, 2013 at 08:56 AM 1
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If it's OnGUI and its ONLY 70 DC the game must be a damn great performer :D:D:D

avatar image tanoshimi · Oct 18, 2013 at 09:48 AM 1
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Ha ha. How we love to laugh at poor old OnGUI ;)

avatar image meat5000 ♦ · Oct 18, 2013 at 10:16 AM 0
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^ ^ it's jokes

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