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The difference between Packages with package.json and Asset Package (*.unitypackage)
I found two types of packages in manual. Are they same concept or different? I want to make packages some files in Assets folder. And manage version of it.
https://docs.unity3d.com/Manual/PackagesList.html https://docs.unity3d.com/Manual/AssetPackages.html
Answer by antoined73 · Apr 09, 2020 at 03:37 PM
I'm actually having the exact same question. Found the answer nowhere ! I'm currently creating my own custom packages, but I'd like add some assets to the Assets project folder when its imported. Can't find a way to do it like TextMeshPro done it, so I'm wondering if it's possible and if those 2 sort of packages are really incompatible !
EDIT :
Will the Unity Package Manager replace the Asset Store Package format?
In the upcoming releases, the Unity Package Manager will work in parallel with the Asset Store and the legacy .unitypackage format. The goal is to unify package discovery and delivery under the new Unity Package Manager ecosystem and extend support to 3rd party publishers.
https://forum.unity.com/threads/unity-package-manager-introduction-faq.528142/