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Question by Dakwamine · Mar 18, 2014 at 04:50 PM · androidparticlescoloradditive

Why am I having particle bad colors on some Android devices?

I am using Mobile/Particles/Additive shader for my particles. On PC and a LG Nexus 4, the particles looks good (they are white) and on an Asus Nexus 7, the particles look saturated.

Can someone explain why am I having two different renderings?

LG Nexus 4 (ok)

Screenshot on LG Nexus 4

Asus Nexus 7 (not ok)

Screenshot on Asus Nexus 7

_20140318_173105.jpg (33.4 kB)
_20140318_172753.jpg (28.6 kB)
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Answer by Dakwamine · Mar 18, 2014 at 05:46 PM

Ok found the answer. Just had to activate Use 32-bit Display Buffer in Player Settings > Resolution and Presentation.

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