- Home /
my water graphic has changed after importing assets,My LightWeight RP water graphic changed after importing assets
I used LightWeight RP to make water graphics. I made PBR shader-based water materials and applied it. It seemed great at first, but after importing unity's particle pack from asset store, the graphic has changed, and material icon got weird too. Is this the problem caused by some settings in imported assets? I tried resetting player settings but no changes. I have totally no idea about such settings. please help;;,I used LightWeight Render Pipeline to make water graphic, and made a PBR shader-based water material. The graphic seemed great at first. But after importing Unity's particle pack from asset store, The graphic has changed, and my material icon seems weird too. I reset almost all settings at player settings but no changes. Is the graphic setting wrong? I have totally no idea about such settings. Plz help;;
Answer by Geogalion · Apr 14, 2021 at 10:19 AM
I have the same problem, did you fix your problem? And how? Thank you
Your answer
Follow this Question
Related Questions
How do I make a boat that doesn't let water enter?,How do I make a boat that water cant get in to 2 Answers
How can I Control the Strength of the Reflection in the Pro FX Water Shader 4 Answers
unity basic - island water (from the demo) - adjusting alpha 1 Answer
Unity 5 Deferred Stencil Buffer Usage 1 Answer
Black Texture on Initial Load 1 Answer