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Question by KnightRiderGuy · Mar 12, 2015 at 08:48 PM · c#loading screenloadlevelasyncprogress-bar

UI Scene Loading Bar In Unity 5 C#?

OK I give up.... How the hell do I create a UI progress bar that shows the percent loaded before my next scene loads? I have tried a few variations of the loading bar but in the stand alone build they appear not to do anything. My final platform is for the stand alone player if that helps any?

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Answer by JacobDzwinel · Mar 13, 2015 at 12:35 AM

I'm not sure if Application.LoadLevelAsync is avaliable in Unity 5.0 (It was PRO feature in the earlier versions) but it's the only way to make progress bar working as it should. For script check the site below.

http://answers.unity3d.com/questions/457594/how-to-make-a-progress-bar-for-loading-next-scene.html

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avatar image KnightRiderGuy · Mar 13, 2015 at 02:18 PM 0
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Thanks Jacob, I did check that one out but I got errors in the code.... Y'know I would have thought that this sort of thing would be a common everyday game feature and that there would be loads of how-to stuff out there??? I have had no luck with finding a REAL loading bar, I can find tons of how too's on the fake loading bars.

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