Question by
ErayT · Jun 18, 2016 at 12:16 AM ·
unity 5networkingspawnspawning
Cannot Spawn networkbehaviour gameobject
Guys I cannot spawn an object from server why?
Server Code :
void Start() {
NetworkManager manager = Instantiate(prefabNetworkManager).GetComponent<NetworkManager>();
manager.networkPort = 15937;
if (manager.StartServer()) {
Debug.Log("Server Created!");
NetworkServer.RegisterHandler(MsgType.Ready, OnConnected);
} else {
Debug.Log("Failed To Create Server!");
}
}
void OnConnected(NetworkMessage netMsg) {
Debug.Log("Client connected");
GameObject obj = Instantiate(prefabTestObject);
NetworkServer.Spawn(obj);
}
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