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Question by
sharat · Aug 05, 2011 at 02:54 PM ·
updateassetpostprocessorasset-serverhook
Is there a hook for when you update files from the asset server?
Is there a way to get a script hook for when assets are updated from asset server? I've been using AssetPostprocessor.OnPostprocessModel(GameObject g)
to handle when a file is reimported to the scene. However, when someone commits a change no one else runs the reimport script on their machines. So basically I was wondering if there's any other way around this.
Comment
Please don't invent new tags (asset server) when there's a perfect existing tag (asset-server). Thank you.