Unity Standalone Crashes Because of Access Violation
I have a server that clients connect to but seemingly randomly 1/10 games will crash at 9% memory at completely different times in the game some in the first few minutes others 30 minutes in i get an error message and the whole standalone closes in the crash error.log it says KERNELBASE.dll caused an Access Violation (0xc0000005) in module KERNELBASE.dll at 0033:fda3ab78.
at the top of the log it says my version King Of The World [version: Unity 2017.2.1f1 (94bf3f9e6b5e)] i have not been able to consistently reproduce this crash so i'm really lost maybe its something to do with my old version of unity? here is the crash file that is produced
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