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Question by BigBulle · Jan 14, 2011 at 03:12 PM · wcf

Is it possible to use WCF in scripts?

Hello everybody,

I was just wondering if it was possible to use WCF inside scripts.

Thx

BigBulle

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avatar image BigBulle · Feb 12, 2011 at 09:53 AM 0
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Actually after having made some tests, I could not manage to make WCF working in Unity... $$anonymous$$y situation is that I have a working application that use WCF and I want to use it inside Unity. Has someone manage to use WCF inside Unity?

avatar image tstpierre_nss · Jun 12, 2012 at 03:52 PM 0
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I wrote this up a while back, I hope it helps.

http://stpdev.wordpress.com/2011/07/14/consu$$anonymous$$g-a-wcf-service-from-unity3d/

avatar image zhuchun · Sep 13, 2012 at 02:35 AM 0
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I tried and failed, the same client call code runs fine in VS2010 but fail in Unity(TimeoutException,but it only return a int from localhost). I do imported 3 Dlls to Unity, any help?

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Answer by DaveA · Jan 15, 2011 at 12:02 AM

Although I've not tried it, if it's supported by .Net, you should be able to import it ("using"). See http://msdn.microsoft.com/en-us/library/ms731067.aspx

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avatar image Eric5h5 · Jan 15, 2011 at 12:07 AM 0
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Unity uses $$anonymous$$ono, not .NET. Also, not everything from $$anonymous$$ono is supported in Unity.

avatar image Art 1 · Jan 15, 2011 at 01:26 AM 0
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I seem to recall reading somewhere around here that one could put required DLLs in place and use things not directly supported, and/or change the .Net support settings.

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Answer by tstpierre_nss · Jun 21, 2011 at 10:28 PM

Mono-Olive was merged into Mono itself according to:

http://mono-project.com/WCF

edit: http://stpdev.wordpress.com/2011/07/14/consuming-a-wcf-service-from-unity3d/

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