How should I go around using Stockfish (chess engine) in my game?
I'm not asking how to use it (even though I still have to figure that out, that's for another problem). I would like to know how I should bundle it in my project because of it's license (GPL); should I just throw the Stockfish executable + a text file with it's license at the same directory the game files will be, or do I need something else?
Sorry if this question doesn't really fit this forum, but honestly I have no idea where to post this.
Answer by halilgunes · Jan 21, 2019 at 11:37 AM
Hi, your question's answer at link below;
https://stackoverflow.com/questions/52852843/using-stockfish-chess-ai-in-unity
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