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tile palette offset tiles stacking not lining up
I have changed the pivot points, tried different tilemaps, tried adjusting the tile size, import settings, and tilemap cell size. nothing fixes this problem. I followed a tutorial on using 'professional' grade grid sizes, so i thought that was the problem but even these assets imported from the unity asset store aren't lining up correctly. please help. This happens with isometric, and top down. 
 
                 
                screenshot-86.png 
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              Your tile height in Grid and/or tilemap appears to be incorrect.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                