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Question by MageTech · Nov 15, 2015 at 08:13 AM · uicanvas

Make the UI close when you click a button.

I am new to Unity 5, and I have started on using UI to make a main menu. I have made a button that will end the exe program, and will close the application (It says "EXIT"), but I have another button that says "PLAY", and i want it to close the UI, so there is no overlay. This is what i have so far:

using UnityEngine; using UnityEngine.UI; using System.Collections;

public class menuScript : MonoBehaviour {

 public Canvas quitMenu;
 public Button startText;
 public Button exitText;

 public void ExitGame ()
     
 {
     Application.Quit();
     
 }

 public void StartGame ()

 {

 }
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Answer by Dinosaurs · Nov 16, 2015 at 02:58 AM

You could just disable the gameobject with your UI beneath it: gameObject.SetActive(false);

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Answer by SunnyChow · Nov 16, 2015 at 03:51 AM

if you are using Unity new GUI system, you can do that close feature without adding script. You select the "PLAY" button. In inspector, there should be a section "onClick". Click "+". Link it to the gameobject you want to hide, and selection the function GameObject->SetActive in there.

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