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Question by alejandrodlsp · Jan 22, 2017 at 08:16 PM · advertisinglibrary

Cant use Advertisement Library

I've been working on this project for a while, but I'm having lots of issues implementing unity Ads into my code. First it wouldn't recognize the UnityEngine.Advertisement library. And when I managed to fix that, this problem came up in VisualStudio:

 The type 'Advertisement' exists in both 'UnityEngine.Advertisements.Editor, Version=2.0.6197.25740, Culture=neutral, PublicKeyToken=null' and 'UnityEngine.Advertisements, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'

This is what showed up in the console: alt text

I can't see why I'm having so much trouble with the Advertisement Library, I've already reinstalled unity 2 times

Btw , I'm working in Unity 5.5.0 (Latest version), and I'm using Unity's example advertisement code:

 using UnityEngine;
 using UnityEngine.Advertisements;
 
 public class AdManager : MonoBehaviour
 {
     public void ShowAd()
     {
         if (***Advertisement***.IsReady())
         {
             ***Advertisement***.Show();
         }
     }
 }
 

(I marked with *** where Visual Studio gives me that message)

Thanks in advance for your help.

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avatar image alejandrodlsp · Jan 23, 2017 at 01:10 PM 0
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Any Ideas? Anything helps

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Answer by Purplepigfarm · Aug 17, 2017 at 09:06 PM

I'm getting this error as well. Been researching for a while and sounds as if importing the unity ads package has something to do with it... but the built-in ad services aren't working (or are non-existent) for me.....

@alejandrodlsp Did you happen to have solved this yet?

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Answer by RSH1 · Oct 23, 2019 at 12:58 PM

I also get this issue

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