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This question was closed Dec 29, 2015 at 11:18 AM by Zedock for the following reason:

The question is answered, right answer was accepted

avatar image
0
Question by Zedock · Dec 29, 2015 at 06:30 AM · unity 5gameobjectarray

Adding GameObjects to an Array...Problems.

I have already looked around and can't find anything that works...

 using UnityEngine;
 using System.Collections;
 
 public class Restarter : MonoBehaviour 
 {
     public GameObject[] blocks;
     
     void Awake()
     {
         if (blocks == null)
             blocks = GameObject.FindGameObjectsWithTag("Respawn");    
             
         if(blocks.Length == 0)
         {
             Restart();
         }
     }    
     
     void Restart()
     {
         print("test");
     }
 }
 
 

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avatar image Zedock · Dec 29, 2015 at 11:18 AM 0
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It's ok...I've fixed it :)

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