This question was
closed Dec 29, 2015 at 11:18 AM by
Zedock for the following reason:
The question is answered, right answer was accepted
Question by
Zedock · Dec 29, 2015 at 06:30 AM ·
unity 5gameobjectarray
Adding GameObjects to an Array...Problems.
I have already looked around and can't find anything that works...
using UnityEngine;
using System.Collections;
public class Restarter : MonoBehaviour
{
public GameObject[] blocks;
void Awake()
{
if (blocks == null)
blocks = GameObject.FindGameObjectsWithTag("Respawn");
if(blocks.Length == 0)
{
Restart();
}
}
void Restart()
{
print("test");
}
}
Comment