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Glowing shader glows through walls
Hey everyone, I'm using a shader/script package that gives objects an outline glow. The problem is that the things glow through wals. Please help, i do not know much about shaders, so i dont know where to start.
Here is the linke to the package: https://github.com/Broxxar/GlowingObjectOutlines
Help greatly appreciated.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                