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Question by suhogumsa · Jul 16, 2018 at 04:24 AM · build-errorcloud

unity cloud build IOS

Help me.plz?

I try for unity cloud build IOS

but, fail

end next email receive

What is problem?

and xcode setting flow.

https://docs.unity3d.com/ScriptReference/Callbacks.PostProcessBuildAttribute.html?_ga=2.241044035.1702068090.1531449163-1525616777.1488560401

I do not know where to set it up.

[23:02:18] WARNING: 'git lfs clone' is deprecated and will not be updated [Unity] Initialize engine version: 2018.2.0f2 (787658998520) [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader. [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader. [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader. [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader. [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll [Unity] Compilation failed: 1 error(s), 0 warnings [Unity] Assets/Scripts/AdMobManager.cs(55,20): error CS0103: The name ios_interstitialAdUnitId' does not exist in the current context [Unity] Assets/Plugins/Easy Save 2/Editor/AutoSave/ES2EditorAutoSaveUtility.cs(122,21): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource(*)' [Unity] Assets/Plugins/Easy Save 3/Editor/AddES3Prefab.cs(19,36): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource(*)' [Unity] Assets/Scripts/AdMobManager.cs(55,20): error CS0103: The name ios_interstitialAdUnitId' does not exist in the current context [Unity] Assets/Plugins/Easy Save 2/Editor/AutoSave/ES2EditorAutoSaveUtility.cs(122,21): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource()' [Unity] Assets/Plugins/Easy Save 3/Editor/AddES3Prefab.cs(19,36): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource()' [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll [Unity] Compilation failed: 1 error(s), 0 warnings [Unity] Assets/Scripts/AdMobManager.cs(55,20): error CS0103: The name ios_interstitialAdUnitId' does not exist in the current context [Unity] Assets/Plugins/Easy Save 2/Editor/AutoSave/ES2EditorAutoSaveUtility.cs(122,21): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource(*)' [Unity] Assets/Plugins/Easy Save 3/Editor/AddES3Prefab.cs(19,36): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource(*)' [Unity] Assets/Scripts/AdMobManager.cs(55,20): error CS0103: The name ios_interstitialAdUnitId' does not exist in the current context [Unity] Assets/Plugins/Easy Save 2/Editor/AutoSave/ES2EditorAutoSaveUtility.cs(122,21): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource()' [Unity] Assets/Plugins/Easy Save 3/Editor/AddES3Prefab.cs(19,36): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource()' [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp-Editor.dll [Unity] Compilation failed: 1 error(s), 0 warnings [Unity] Assets/GooglePlayGames/Editor/GPGSDocsUI.cs(40,17): error CS0103: The name PluginVersion' does not exist in the current context [Unity] Assets/GooglePlayGames/Editor/GPGSDocsUI.cs(40,17): error CS0103: The name PluginVersion' does not exist in the current context [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp-Editor.dll [Unity] Compilation failed: 1 error(s), 0 warnings [Unity] Assets/GooglePlayGames/Editor/GPGSDocsUI.cs(40,17): error CS0103: The name PluginVersion' does not exist in the current context [Unity] Assets/GooglePlayGames/Editor/GPGSDocsUI.cs(40,17): error CS0103: The name PluginVersion' does not exist in the current context [Unity] Initialize engine version: 2018.2.0f2 (787658998520) [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader. [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader. [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader. [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader. [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll [Unity] Compilation failed: 1 error(s), 0 warnings [Unity] Assets/Scripts/AdMobManager.cs(55,20): error CS0103: The name ios_interstitialAdUnitId' does not exist in the current context [Unity] Assets/Plugins/Easy Save 2/Editor/AutoSave/ES2EditorAutoSaveUtility.cs(122,21): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource(*)' [Unity] Assets/Plugins/Easy Save 3/Editor/AddES3Prefab.cs(19,36): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource(*)' [Unity] Assets/Scripts/AdMobManager.cs(55,20): error CS0103: The name ios_interstitialAdUnitId' does not exist in the current context [Unity] Assets/Plugins/Easy Save 2/Editor/AutoSave/ES2EditorAutoSaveUtility.cs(122,21): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource()' [Unity] Assets/Plugins/Easy Save 3/Editor/AddES3Prefab.cs(19,36): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource()' [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader. [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader. [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader. [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader. [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll [Unity] Compilation failed: 1 error(s), 0 warnings [Unity] Assets/Scripts/AdMobManager.cs(55,20): error CS0103: The name ios_interstitialAdUnitId' does not exist in the current context [Unity] Assets/Plugins/Easy Save 2/Editor/AutoSave/ES2EditorAutoSaveUtility.cs(122,21): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource(*)' [Unity] Assets/Plugins/Easy Save 3/Editor/AddES3Prefab.cs(19,36): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource(*)' [Unity] Assets/Scripts/AdMobManager.cs(55,20): error CS0103: The name ios_interstitialAdUnitId' does not exist in the current context [Unity] Assets/Plugins/Easy Save 2/Editor/AutoSave/ES2EditorAutoSaveUtility.cs(122,21): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource()' [Unity] Assets/Plugins/Easy Save 3/Editor/AddES3Prefab.cs(19,36): warning CS0618: UnityEditor.PrefabUtility.GetPrefabParent(UnityEngine.Object)' is obsolete: GetPrefabParent() has been deprecated. Use GetCorrespondingObjectFromSource() instead (UnityUpgradable) -> GetCorrespondingObjectFromSource()' [Unity] ERROR: Error building Player because scripts have compile errors in the editor [Unity] UnityEditor.CloudBuild.BuildLogger:HighlightUnityErrors(String, String, LogType) [Unity] Error building Player because scripts have compile errors in the editor [Unity] Finished exporting player successfully. [Unity] WARNING: RGB Compressed PVRTC 4BPP UNorm format is not supported, decompressing texture [Unity] WARNING: RGB Compressed PVRTC 4BPP UNorm format is not supported, decompressing texture [Unity] EXCEPTION: DirectoryNotFoundException: Could not find a part of the path "/BUILD_PATH/kimjungjin.sokobantile.default-ios/temp.XXXXXX20180715-6314-7g5pm0/Unity-iPhone.xcodeproj/project.pbxproj". [Unity] UnityEditor.CloudBuild.BuildLogger:HighlightUnityErrors(String, String, LogType) [Unity] DirectoryNotFoundException: Could not find a part of the path "/BUILD_PATH/kimjungjin.sokobantile.default-ios/temp.XXXXXX20180715-6314-7g5pm0/Unity-iPhone.xcodeproj/project.pbxproj". [Unity] ERROR: executeMethod method UnityEditor.CloudBuild.Builder.Build threw exception. [Unity] UnityEditor.CloudBuild.BuildLogger:HighlightUnityErrors(String, String, LogType) ! build of 'default-ios' failed. compile failed publishing finished successfully.

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