How to speed up an animation on an animator?
I have an animation that is 1 second long and i want it to play in .1 seconds so i set the speed multiplier to .1 seconds and the animation plays faster but not fast enough (I know because i checked with an IEnumerator). The only thing that makes the animation plays fast enough is when i enable the loop time checkbox on the animation but i don't want it to loop. To sum it up: animation that doesn't loop seem to have a speed limit, is this a bug? if it's not how can i achieve what i want?
Thanks in advance.
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