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Question by
toddisarockstar · Apr 15, 2018 at 03:13 AM ·
profiler
Limit ram and/or cpu usage for testing?
I am working on a somewhat unique game setup that has unstandard rendering requirements and i am trying to decide on a proficient system that will run on slow devices.
My desktop i am creating it on is a very fast machine.
is there anyway to temporarily limit the available RAM memory or CPU usage to unity for testing purposes?
Comment
You could downclock your cpu or use a virtual machine or run a heavy proccess on the background to drain resources. In the end, thought, the only trust worthy results would be by testing on a low spec machine directly.