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Question by
GothamCityFilms · Jul 12, 2018 at 03:39 PM ·
importoptimizationimagespeed
Anyone know which image file type unity reads the fastest generally speaking?
Basic question, just trying to optimize.
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I guess it's raw data files such as uncompressed B$$anonymous$$P or RLE, because it's just the data as it is, no compression, no nothing.
However, PNG saves up a lot of space and the reading speed really doesn't matter, it's a teeny tiny difference...
Don't optimize where you don't need to. Use the Profiler window to see what really eats up the performance.
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