- Home /
Question by
unity_iYcgaQJCV8D_TA · May 13, 2021 at 06:41 PM ·
shadowsrenderpipelineuniversalshadow bug
Why URP lit shader gives shadow artifacts?
The positive X face of the cube has these weird shadow artifacts.
When I toggle "Receive Shadows" off in the material they disappear.
Steps I took:
Created a new project (3D template)
Imported Universal RP from the Package Manager
Created new URP Asset
Assigned that asset to the Scriptable Render Pipeline Settings slot in graphics settings
Created new material and assigned it URP/Lit shader
Put that material to a cube
Unity version 2020.3.6f1
macOS Big Sur version 11.2.3
screen-shot-2021-05-13-at-133056.png
(156.0 kB)
Comment
This is still happening in 2020.3.16f1, but doesn't happen in 2021.1.17f1 (I'm on Windows 10).