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Question by thornekey · Mar 16, 2014 at 10:12 PM · c#playerpathfindingmoving

Pathfinding players?

In my game, you point and click to move. Ive not done much to the script, so it is very primitive. In the scene there are fences, and the player is able to go through them. I would like to set up a path finding system to enable my player to walk around objects in their way. How would i go about doing this?

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avatar image AlucardJay · Mar 16, 2014 at 10:16 PM 0
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http://unitygems.com/astar-1-journeys-start-single-step/

avatar image thornekey · Mar 16, 2014 at 10:23 PM 0
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How do i implement that into my project?

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Answer by pako · Mar 16, 2014 at 11:15 PM

The A* Pathfinding Project Pro (in the asset store) is quite good:

https://www.assetstore.unity3d.com/#/content/1876

Also, if you visit their site, you can download a free version, which has all the basic features you would need for what you describe:

http://arongranberg.com/astar/download

They have many tutorials and very good documentation. Here is a link to the getting started page:

http://arongranberg.com/astar/docs/getstarted.php

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