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[2D] Weird shadow/trail/after image when moving a sprite on top of another
Hello everyone,
I encountered this weird behavior while making a 2D game: when a sprite moves in front of or behind another sprite - the front sprite leaves this slight trail of lighter color on the back sprite
Here is a video to illustrate the issue, pay attention to the left and right edges of ground tiles/house/box: https://gfycat.com/DeepLimpAmericanshorthair
The lighter blue colored background is a sprite moving with the player. The trails don't appear if I remove the background sprite and just use plain camera color as a background.
Any thoughts on what might be causing it?
Answer by crowbarkz · Jul 11, 2018 at 07:35 PM
SOLVED: it was an issue with my monitor, not Unity :)
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