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Build AssetBundle once model is being imported issues
Hello,
As part of my working process I've wrote some AssetPostprocessor functions. At the end of the import model flow I'm trying to build the project assetbundles.
However when I use: BuildPipeline.BuildAssetBundles(outputPath, BuildAssetBundleOptions.None, EditorUserBuildSettings.activeBuildTarget); On the OnPostprocessAllAssets function, I get an error: "Cannot build AssetBundles while imports of assets are in progress. Are you trying to build AssetBundles from within an AssetPostprocessor?"
Does someone know I can build assetbundles at the end of the import settings although this issue.
Thanks
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