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Question by pinticoder · May 23, 2021 at 12:03 PM · scripting problemguitext

I have a problem with Unity UI Text

hello guys i have a problem. I'm new to Unity so I'd appreciate it if you could help. The problem is that I used Text in the UI in the condition that is PlayerOne in the condition structure I wrote at the bottom and the text I want comes after the condition is met, but when I press the restart button, the text does not disappear from the screen. In PlayerTwo, I used the GUI Label and the game's restart button works when I press it, but the problem with it is that I can't rotate the text, unfortunately it just stays on the same plane.

Note: I have defined the Restart button to reset the game, so the scores are zero again.

 public static int PlayerScore1 = 0;
 public static int PlayerScore2 = 0;
 GameObject theBall;
 public Text overGame;
 public bool PlayerOne = false;
 public bool PlayerTwo = false;
   

 void Start()
 {
     theBall = GameObject.FindGameObjectWithTag("Ball");

     
 }
 public static void Score(string wallID)
 {
     if(wallID == "TopWall")
     {
         PlayerScore1++;
     }
     if(wallID == "DownWall")
     {
         PlayerScore2++;
     }
 }
 public void RestartButton()
 {
     PlayerScore1 = 0;
     PlayerScore2 = 0;
     theBall.SendMessage("RestartGame", 0.5f, SendMessageOptions.RequireReceiver);
 }

 // Update is called once per frame
 void OnGUI()
 {
     PlayerOne = false;
     PlayerTwo = false;

     ***if (PlayerOne == false)
     { 
         if (PlayerScore1 == 2)
         {
             overGame.text = "Player One Win !!";
             theBall.SendMessage("ResetBall", null, SendMessageOptions.RequireReceiver);
             PlayerOne = true;
             
         }
     }
    if (PlayerTwo == false) {
         
         if (PlayerScore2 == 2)
         {
             GUI.Label(new Rect(Screen.width / 2 - 150, 200, 2000, 1000), "PLAYER TWO WINS");
             theBall.SendMessage("ResetBall", null, SendMessageOptions.RequireReceiver);
             PlayerTwo = true;
         }
     }***

 }
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avatar image Ricna · May 23, 2021 at 12:15 PM 2
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Why are you using OnGUI and SendMessage? Just create a method to check the winner after some change in their scores.

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