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This question was closed Jul 11, 2018 at 05:38 AM by Joedon for the following reason:

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Question by Joedon · Jul 11, 2018 at 05:00 AM · instantiate2d game

How to make Instantiate() only create one duplication of original GameObject?

Hi,

When I use Instantiate to duplicate my GameObject, I want it to just create one new GameObject with the same settings as my original GameObject. What it's doing right now is duplicating the current amount of original gameobjects on screen and adding one. So it starts off by duplicating the only object on screen (I named it Marble), but the second time I run it it creates 3 more, and then 7, 15, and so on until Unity crashes because there's so many being created at once.

All I am doing right now is running Instantiate(marble, pos., quat.) where marble is the original GameObject marble.

All I need it to do is create one duplication of the original GameObject, any ideas?

Thanks

EDIT: wasnt using prefabs to create new ones was using the gameobject

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