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Question by frank_unity158 · Sep 11, 2018 at 07:48 AM · unity 5webgl

,WebGL exchanging elements in browser

Hi, is it possible to build a WebGL with Unity, where I can exchange elements such as objects, textures and background images etc. from within the web-browser ?

For the background images or textures on objects, custom uploaded images of web users need to be exchanged from within the web-browser. Images that have not been pre-processed via unity before. (First ocean then forest, then face …)

For the objects in the scene, they’d be pre-built / pre-processed in unity to then need to be switched in the 3D-scene in the web-browser. (First a cube then a sphere, a car an elephant …)

Exchanging elements, if possible to be lighting fast by a click, would be great.

Regards, Frank ,Hi, is it possible to build a WebGL with Unity, where I can exchange elements such as objects, textures and background images etc. from within the web browser ?

For the background images, custom images of web users need to be used to exchange in the bgd. Images that have not been pre-processed via unity.

For the objects in the scene, they can be pre-built and

Exchanging if can be lighting fast by a click would be great.

Regards, Frank

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