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Graphics Problem and NavMesh Obstacles
I am using NavMesh Agent components for path finding.
First question; when there is a crowded scene, characters start interlocking. For example, I have a scene with 500 characters with Navmesh Agents and they have same destination point.
At first:
At last:
What can I do to prevent this?
Second question (I think it is related to first question). When I use NavMesh Obstacles, some agents don't avoid from obstacles and pass through. All agents are clones of a prefab. What is the problem in this case?
first.jpg
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second.jpg
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