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Question by
skgamer · Dec 12, 2013 at 10:29 AM ·
destructible
destrucatable pillar
hi everyone i want to know to how can i model a destructible pillar or any object in 3dsmax and texture it to import in unity please help me..i tried this many time but it doesn't work..
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Answer by FreakForFreedom · Dec 12, 2013 at 10:47 AM
Maybe a tool like fracture (https://www.assetstore.unity3d.com/#/content/7193) can help you out. There are quite a lot of these on the asset store which make it very simple to have destroyable objects.
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