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Question by matt_sunley · Aug 30, 2015 at 01:45 PM · scripting problemerror

Error - An Object Reference is Required to Access Non-Static Member

Please halp me fix this..."GameController.AddScore()"

using UnityEngine; using System.Collections;

public class DestroyScript : MonoBehaviour{ public GameController gc; public GameObject Explosion;

 void Start(){
     gc = GameObject.FindGameObjectWithTag ("Player").GetComponent<GameController>();
 }

 void OnTriggerEnter (Collider Other)
 {
     if(Other.tag == "Player")
     {
         Instantiate (Explosion,transform.position, transform.rotation);
         GameController.AddScore();
         Destroy(gameObject);
     }
 }

}

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Answer by noshipu · Aug 31, 2015 at 03:16 AM

Hello. I think that you should rewrite at 10 line.

 gc.AddScore();

I recommend that you watch this tutorial video. http://unity3d.com/jp/learn/tutorials/modules/beginner/scripting/getcomponent

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