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How can I play Animations on a Photon-Network ?
I have a Little Problem with the Photon-plugin:
Everything works fine:
connect and disconnect,
Movement and Rotation,...
expect the animations. They are only local. So I can see the other Player just lerping over the ground. What the hell ? So I tried a RPC Methode:
GetComponentInChildren<Animation>().Play();
, but it doesn't work... Have erveybody an idea ? If I use the Photon Animation View my Character just teleport to the ground and cannot move anymore... So this is the wrong Methode...
Trouble is really that Photon is not so popular as it was and so people are not so quick to answer photon questions.
As long as your statemachines are set up correctly in the animator you should be able to fire prompts RPC stylee through your parametric script.
Also, I believe there are dedicated spaces for Photon questions... maybe why its so Photon-quiet around UA.
Now I have another Problem:
is there a Photon Gameobject Activate View Script ? No... So how I can share if a Gameobject like a secound weapon is activated ? How I can do that ? -.-
Hrm like this? or not
https://answers.unity.com/questions/607842/photon-enabledisable-objects-on-all-views.html
Gotta be honest I dont use Photon so I'm literally just researching.
Yes I mean this, but there is no Special replay. So I don't know how to do it, but nice work for someone who is just researching :)