ScriptableObject for units (enemy, monster),ScriptableObjects for units (enemy,monster).
Hello,
i want to create 100 different units, with each unit has the same attributes (like hp, attack ...). I created a ScriptableObject (Unit) with many variables like name, image, ho, attack.
Now my Question: Each Unit can be leveled from level 1 to level 30. Each level, each unit has different stats for hp or attack. Where do i store this data? in the ScriptableObject(Unit) or in each unit self?
Thanks
Comment
Your answer
Follow this Question
Related Questions
Need a script to hide the player 1 Answer
RPG Class Selection Menu 2 Answers
Object deletes when a script is added. 1 Answer
Having trouble disabling and enabling game objects 0 Answers
Change capsule size on key GetDown 1 Answer