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Question by rhaak17 · Jul 05, 2018 at 02:30 PM · render texturemultiple camerasdevices

How to redirect Camera output to a device?

Hello everyone,

What I want to do is to place multiple fixed cameras in a scene. Then I want to take the outputs of the different cameras and redirect them to display each output on a different device. The devices are connected via hdmi/dvi/vga.


I already did some research and found out how to capture the output of the different cameras in a Texture2D : capturing the real-time output of multiple cameras

Also I found this overview about native plugins and unity which may be required to accomplish what I'm intended to do?

Low-level Native Plugin Interface


My question now is, if it could be possible to realise this in general? How can I get such a Texture to be rendered on a device? Where do I have to start?


Thanks in advance!

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