- Home /
Question by
llgames_unity · Jul 04, 2018 at 02:44 PM ·
shadergraphics
During moments of fast camera movement I get lots of shading errors
When my camera is moving fast enough I get this weird shading error.
I can see that the errors appear to line up horizontally on the screen, and that they occur mostly in the middle of triangles. I just can't find what is causing them. Perhaps there is something funny going on with depth?
shader-error-small.png
(467.7 kB)
Comment
Your answer
Follow this Question
Related Questions
How to access another sprite's texture from a 2D shader 0 Answers
(Shader Graph) Output resolution/ setting resolution of the main preview window 0 Answers
How to see both sides of transparrent mesh? 1 Answer
Shader wants texture coordinates, but the mesh doesn't have them 1 Answer
Scissor test/early rejection 2 Answers