What is the best way to draw for a platformer?
I am new to Unity, and for my game I want to make a platformer where the player has to draw the floor for the character to run on. I have already started using a prefab that clones itself rapidly to create a floor. I have it set so that the clones eventually destroy themselves, but I am experiencing some lag. Is there a better way to do this or should I just keep doing it the way I am now?
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