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Question by klacek139 · Nov 21, 2015 at 07:09 AM · camerascripting problem

camera rotation if "s" is pressed

Hi there, I spend a lot of time by finding some toturial for rotating a camera,but it wasn't succesful. I need to rotate camera when I press "s" ,but scritps I tried didn't work.I created some rotate animation,i added it to camera with some script i found,but it says that animation couldn't be played because it isn't exist.But animation name is same as in the script. So where is mistake? what I did wrong? here's code #pragma strict

 function Start () {
 
 }
 
 function Update () {
  if (Input.GetButtonDown("s")) 
     {
        GetComponent.<Animation>().CrossFade ("camerachange");
     }
 }
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Answer by Domo23000 · Nov 21, 2015 at 06:36 PM

Depends on what kind of rotation you want. If you want it to move without snapping use this

 speed:float;
 rot:Quaternion;
 
 if(Input.GetButton("s"){   //use get button here
     rot.z+=speed*Time.deltaTime; //change the z to what ever axis you what to rotate on
     transform.rotation=rot;
 }

Sorry for any errors in the code I haven't used javascript in a while.

If you want if to move 45 degrees or 90 degrees then you would use a lerp function

 rot:Quaternion;
 smooth:float;
 
 if(Input.GetButtonDown("s"){  //use get button down here
     rot.z=quaternion.Lerp(rot.z,rot.z+90,smooth*Time.deltaTime;   //change the 90 and the z to change the amout of rotation and axis that it's rotating on
     transform.rotation=rot;
 }
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