- Home /
GearVR 360 Image loading screen issue
Hello, I have one issue.
I would like to look at 360 degree images all while loading.
When the scene changes, the 360-degree loading image is not normally displayed.
When you look around with GearVR, Only one frame from the front you see is displayed on the screen. It looks like a rectangle instead of 360 image. Everything except the rectangle looks black.
I am using AsyncOperation.allowSceneActivation. The loading screen image uses a 360 degree 2k image. I use Unity 5.6.2f1 personal version.
Thank you. Gordon Shin.
Your answer
![](https://koobas.hobune.stream/wayback/20220612162146im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Loading prefabs to prevent a lag during play 3 Answers
How to make a dynamic loading scene? 1 Answer
Issue with adding a Loading Screen 1 Answer
Loading screen works perfectly with one scene only and not with others 0 Answers
Can handheld.PlayfullScreenMovie() work with Vr view to play 360 degree video using google vr sdk? 0 Answers