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Non-uniform scaling in Particle effects not working on Unity 2017
Hi everyone!
Recently, I’ve updated the unity version from 5.X to Unity 2017.4(2017.4.6f1, LTS version) for Longterm support. But now I'm facing a critical problem for particle effects.
Major reason is “non-uniform scaling” in Particle system. Even self transform doesn’t work, either.
Here I attached two videos to show the difference.
This one shows how it works right on Unity 5.X https://youtu.be/bNJRiEa88mc
Here’s the problem case of Unity 2017 on rotation https://youtu.be/s_Ylx1c-UKI
If possible, we want to know how to fix this without changing our particle resources. If not, please let us know how to fix this with lowest cost.
Thanks in advance!
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