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Question by Pranav1234 · Sep 19, 2019 at 11:50 AM · build-errorstandalonecrashing

BoTD crashes on standalone but not in editor...

alt textIt crashes when i launched the build version, but in the editor it goes fine.

Log file content Mono path[0] = 'C:/Users/vimal/OneDrive/Desktop/Open World/Builds/BotD_Env_Dev_x64_Data/Managed' Mono config path = 'C:/Users/vimal/OneDrive/Desktop/Open World/Builds/Mono/etc' PlayerConnection initialized from C:/Users/vimal/OneDrive/Desktop/Open World/Builds/BotD_Env_Dev_x64_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55269 Multi-casting "[IP] 192.168.100.78 [Port] 55269 [Flags] 2 [Guid] 686707469 [EditorId] 2581095296 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-02SUKV6) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55269] PlayerConnection already initialized - listening to [0.0.0.0:55269] Initialize engine version: 2018.2.21f1 (a122f5dc316d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce 930MX (ID=0x134e) Vendor: VRAM: 2020 MB Driver: 23.21.13.8873 Begin MonoManager ReloadAssembly - Completed reload, in 0.185 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 2.076900 ms Applying quality: Desktop UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) QualitySelector:ApplyQuality(Quality, Boolean) (at C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Code\QualitySelector.cs:49) QualitySelector:ApplyQuality(Boolean) (at C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Code\QualitySelector.cs:41) QualitySelector:OnEnable() (at C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Code\QualitySelector.cs:34) (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Code/QualitySelector.cs Line: 49) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5. If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "Titan", Mesh asset path "" Mesh name "Body" (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) D3D shader create error for pixel shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\vimal\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/vimal/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005]Mono path[0] = 'C:/Users/user/OneDrive/Desktop/Open World/Builds/BotD_Env_Dev_x64_Data/Managed' Mono config path = 'C:/Users/user/OneDrive/Desktop/Open World/Builds/Mono/etc' PlayerConnection initialized from C:/Users/user/OneDrive/Desktop/Open World/Builds/BotD_Env_Dev_x64_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55269 Multi-casting "[IP] 192.168.100.78 [Port] 55269 [Flags] 2 [Guid] 686707469 [EditorId] 2581095296 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-02SUKV6) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55269] PlayerConnection already initialized - listening to [0.0.0.0:55269] Initialize engine version: 2018.2.21f1 (a122f5dc316d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce 930MX (ID=0x134e) Vendor: VRAM: 2020 MB Driver: 23.21.13.8873 Begin MonoManager ReloadAssembly - Completed reload, in 0.185 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 2.076900 ms Applying quality: Desktop UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) QualitySelector:ApplyQuality(Quality, Boolean) (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\QualitySelector.cs:49) QualitySelector:ApplyQuality(Boolean) (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\QualitySelector.cs:41) QualitySelector:OnEnable() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\QualitySelector.cs:34) (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/QualitySelector.cs Line: 49) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5. If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "Titan", Mesh asset path "" Mesh name "Body" (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) D3D shader create error for pixel shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.ShaderVariantCollection:WarmUp() c__Iterator0:MoveNext() (at C:\Users\user\OneDrive\Desktop\Open World\Assets\Code\MultiSceneController.cs:62) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Code/MultiSceneController.cs Line: 62) d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005] NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005] d3d11: failed to create buffer (target 0x1 mode 0 size 1344) [0x887A0005] d3d11: failed to create buffer (target 0x2 mode 0 size 132) [0x887A0005] NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] D3D11: Failed to create RenderTexture (1024 x 32 fmt 9 aa 1), error 0x887a0005 (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 219) d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005] d3d11: failed to create buffer (target 0x80 mode 1 size 704) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) D3D11: Failed to create RenderTexture (7 x 4 fmt 9 aa 1), error 0x887a0005 (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 219) D3D11: Failed to create RenderTexture (7 x 4 fmt 9 aa 1), error 0x887a0005 (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 219) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005] NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005] NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) NullReferenceException: Object reference not set to an instance of an object at LootCollect.Update () [0x0000c] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Loots\Scripts\LootCollect.cs:20 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Loots/Scripts/LootCollect.cs Line: 20) NullReferenceException: Object reference not set to an instance of an object at Enemy.Update () [0x00011] in C:\Users\user\OneDrive\Desktop\Open World\Assets\Scripts\Enemy.cs:17 (Filename: C:/Users/user/OneDrive/Desktop/Open World/Assets/Scripts/Enemy.cs Line: 17) d3d11: failed to create buffer (target 0x1 mode 1 size 192) [0x887A0005] d3d11: failed to create buffer (target 0x2 mode 1 size 24) [0x887A0005] d3d11: attempt to lock null buffer d3d11: attempt to lock null buffer d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp Line: 438) d3d11: failed to create buffer (target 0x80 mode 1 size 127488) [0x887A0005] d3d11: attempt to lock null buffer Crash!!! SymInit: Symbol-SearchPath: '.;C:\Users\user\OneDrive\Desktop\Open World\Builds;C:\Users\user\OneDrive\Desktop\Open World\Builds;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Pranav Gowardun' OS-Version: 10.0.0 C:\Users\user\OneDrive\Desktop\Open World\Builds\BotD_Env_Dev_x64.exe:BotD_Env_Dev_x64.exe (00007FF6EF5B0000), size: 671744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2018.2.21.8949 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFF6C270000), size: 2048000 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFF6B2D0000), size: 774144 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFF69B00000), size: 2887680 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1 C:\Users\user\OneDrive\Desktop\Open World\Builds\UnityPlayer.dll:UnityPlayer.dll (00007FFF159F0000), size: 37249024 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2018.2.21.8949 C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFF69F00000), size: 1400832 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1 C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFF6A090000), size: 1044480 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1 C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFF68040000), size: 57344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll:WindowsCodecs.dll (00007FFF61570000), size: 1785856 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1 C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFF6A390000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.18980.1 C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFF6AD80000), size: 1699840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1 C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFF6AF20000), size: 835584 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1 C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFF6A060000), size: 139264 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1 C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFF69A60000), size: 643072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1 C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFF6BF30000), size: 172032 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1 C:\WINDOWS\System32\combase.dll:combase.dll (00007FFF6BAB0000), size: 3469312 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1 C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFF6A190000), size: 1089536 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18980.1

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