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Question by Burdock · Oct 01, 2013 at 03:01 AM · gameobjectserializationgame editorgame save

Serialize game objects in Unity~

Hey guys! Im trying to set up some Serialization (Both too memory and file) for saving games... and saving replay like data:

Anyway, is there some way to Serialize GameObjects in Unity? If not is there some way to replace Scripts and components on Gameobjects?? I'm not sure what Serialization functionality is in unity :P

Any help would be awesome :)

Thanks: Daniel

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avatar image Fattie · Oct 01, 2013 at 09:24 AM 0
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the most famous package for this is Whydoidoit's UnitySerializer, as mentioned below. it is used by almost everyone.

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Answer by Overcast · Oct 01, 2013 at 03:12 AM

I asked this same question a few days ago, the owner of this project

http://whydoidoit.com/unityserializer/

Responded to me.

Working very well so far, and really did only take a few minutes reading to get some basics working. I can't personally comment as to it's robustness in bigger projects yet, but it seems a lot of people are using it.

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avatar image Burdock · Oct 01, 2013 at 03:56 AM 0
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Can you use it to Serialize to memory??

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